GIANTS Game Engine
GIANTS Engine is a real-time 3D game engine with corresponding content pipeline tools. Its flexible and modular design supports multiple platforms and game genres.
Key features
Graphics
Flexible culling, sorting and renderingParticle systems
Level-of-detail (hierarchy, geometry and shader)
Dynamic shader generation
Dynamic directional, point, spot and ambient lights
Dynamic shadows
Reflections and refractions
Customizable shaders
Multi layered terrain
Scene graph representation
Dynamic foliage system
Physics
Rigid Body physicsAdvanced character control
Articulated vehicle dynamics
Ragdoll dynamics
Customizable joints
Triggers
Contact reports
Automatic collision geometry generation
Animations
Hierarchical scene graph animationSkeleton animation
Animation sequence blending and interpolation
Animation sequence instancing
Tools
Flexible and powerful content pipeline tool chainFull featured editor
3D modeling tool exporters (including animation, hierarchy, physics, materials and user attributes) for Autodesk Maya, Autodesk 3ds MAX and Blender
Remote script debugger (via TCP/IP)
Remote physics debugger (via TCP/IP)
Miscellaneous
Generic scripting support (LUA)Flexible XML-based file formats
Multi-Threading support
3D audio support
Built-in stats and profiling system
Files
- i3D xml schema definition version 1.0c, i3d-1.0.xsd (Date: 07/12/03)
- i3D xml schema definition version 1.2, i3d-1.2.xsd (Date: 28/02/05)
- i3D xml schema definition version 1.5c, i3d-1.5c.xsd (Date: 28/05/07)
- i3D xml schema definition version 1.5f, i3d-1.5f.xsd (Date: 24/05/08)
- Simple i3d example file for i3d 1.2, example1.i3d (Date: 10/05/04 Size: ~2KB)
Lost files
- GIANTS SDK v4.1.1 - 17 November 2008
- GIANTS Editor v4.1.1 - 17 November 2008
- GIANTS Script Debugger v4.1.1 - 17 November 2008
- Maya Exporter Plugins v4.1.1 - 17 November 2008
- Max Exporter Plugins v4.1.1 - 17 November 2008
- Blender Exporter Plugins v4.1.1 - 17 November 2008
- I3D Exporter for Maya 7.0, 8.x and 2008 v4.0.0 - 3 August 2008
- GIANTS SDK v4.0.0 for Windows - 23 July 2008 Size: 33.41MB
- GIANTS SDK v4.0.0 for Linux - 20 July 2008 Size: 29.41MB
- GIANTS Editor v4.0.0 for Linux - 20 July 2008 Size: 7.46MB
- GIANTS SDK v4.0 - 18 July 2008
- GIANTS Editor v4.0 - 18 July 2008
- Maya Exporter Plugins v4.0 - 18 July 2008
- GIANTS Engine Logos - 17 July 2008
- GIANTS SDK v0.3.6 - 06.08.2007 Size: 28393KB
- GIANTS Engine Logos - 11.08.2007 Size: 218KB
- GIANTS Editor v0.2.3 - 10.08.2007 Size: 6783KB
- Maya i3D exporter for Maya 6.5, 7.0, and 8.x v1.1.4 - 19.06.2007 Size: 226KB
- i3d viewer, OpenGL, windows version, i3d_viewer_0.8.6.exe (Date: 01/03/05 Size: ~1521KB)
- Loader example in java with source - for i3d version 1.0, java_i3d_loader_01_src.zip (Date: 28/11/03 Size: ~1200KB)
- Maya i3D exporter, version 0.8.6, maya_i3d_export_0.8.6.zip (Date: 28/02/05 Size: ~38KB)
Do you have some of these files? Contact me at r.gracik(at)gmail.com